Walker Shield T20

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18 Oct 2016

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1.        The Competition
The competition will comprise a series of 7 rounds with a semi , followed by a final. A reserve day has been scheduled for the final.

Points
Win..................................................................................4
Loss ...............................................................................0

In the event of teams finishing on equal points, the right to play in the final will be determined as follows:
The team with the highest net run rate.

A team’s net run rate is calculated by deducting from the average runs per over scored by that team over the series, the average runs per over scored against that team over the series. (The calculation of net run rate = Team run rate per over less Opponents run rate per over.)

In the event of a team being all out in less than its full quota of overs, the calculation of its net run rate shall be based on the full quota of overs to which it would have been entitled and not on the number of overs in which the team was dismissed.

2.        Duration
Matches of one innings per side, each innings being limited to a maximum of 20 overs.(Minimum 5 overs each side).

3.        Hours of Play and Intervals
The scheduled starting time may be altered with the
NB 1-Day Playing Condition 3.2 applies with regard to close of play times should there be a delayed start, or one or more interruptions in play.

3.1 First Session ….. 1hour 20 minutes
Interval…………. 15 minutes
Second Session…..1hour 20 minutes

3.2 Interval between Innings
If the innings of the team batting first is completed prior to the scheduled time for the interval, the interval shall take place immediately and the innings of the team batting second will commence correspondingly earlier. In the circumstances where the side bowling first has not completed the allotted number of overs by the scheduled or rescheduled cessation time for the first innings, the Umpires shall reduce the length of the interval by the amount of time that the first innings over- ran. In any of the above circumstances the interval shall consist of a minimum of ten minutes. On all occasions where play is delayed or interrupted the Umpires will reduce the length of the interval to ten minutes.

3.3 Interval for Drinks
No drinks intervals are permitted.

4.        Length of Innings
In an un interrupted match (ie. matches which are neither delayed nor interrupted) each team will bat for 20 overs

If the team batting first is dismissed in less than 20 overs, the team batting second shall be entitled to bat for 20 overs.

If the team fielding second fails to bowl 20 overs by the scheduled cessation time of the second innings, the hours of play shall be extended (subject to ground weather and light conditions) until the required number of overs has been bowled or a result achieved.

4.1 Delayed or Interrupted Matches
a. If wet conditions delay the start, the number of overs for each innings will be decided by the captains (in the absence of official umpires) before the start of play.

b. If the 1st innings is interrupted by rain the remaining time is to be apportioned and the number of overs reduced by one for every four minutes lost.

c. The revised targets due to weather interference.
Total Runs scored by the batting team first shall be divided by the overs faced. If a team is dismissed before the set number of overs for the innings the total runs should be divided by the set number of overs.
The team batting second’s revised target will be the above figure multiplied by the overs available to them.
e.g. Team batting first scores 136 in 20 overs = 6.8
Team batting second has 15 overs available = 15 x 6.8 = 102

d. A result can only be achieved if both teams have had the opportunity of batting for at least 5 overs. If the match is interrupted after the 5th over and the team batting second is unable to compete the set overs the winner will be decided on superior run rate at the time the game ceased

e. If no play is possible or the match cannot be completed it will be an abandoned match and the draw will proceed the following week as though the match had been played.

5.        The Ball
A regulation 4 piece ball must be used.

6.        Scores drawn
In the event of a tie, the following procedure shall apply to achieve a result:

One Over Per Side Eliminator (OOE)

The following procedure will apply should the provision for a one over per side eliminator be required in any match.

(a) Subject to weather conditions the one over per side ‘eliminator’ will take place on the scheduled day of the match at a time to be determined by the match referee/umpires. In normal circumstances it shall commence 5 minutes after the conclusion of the match.
(b) The one over per side ‘eliminator’ will take place on the pitch allocated for the match (the designated pitch) unless otherwise determined by the umpires in consultation with the ground authority and referee if appointed.
(c) Prior to the commencement of the eliminator, each team selects three (3) batsmen and one (1) bowler.
(d) The nominated players are given in writing to the umpires/referee.
(e) The umpires shall stand at the same end as that in which they finished the match.
(f) The umpires shall choose which end to bowl, and both teams will bowl from the same end.
(g) Each team’s over is played with the same fielding restrictions as those that are in place for the last over of a normal T20 match.
(h) The team batting second in the match will bat first in the one over eliminator.
(i) The same ball (or a ball of similar age if the original ball is out of shape) as used at the end of the team’s innings shall be used for the ‘extra’ over.
(j) The loss of two (2) wickets in the over ends the team’s one over innings.
(k) In the event of the team’s having the same score after the one over per side eliminator has been completed, the team that hit the most number of sixes combined from its two innings in both the main match and the one over per side eliminator shall be the winner.
(l) If the number of sixes hit by both teams is equal, the team that hit the most number of boundaries (fours and sixes) in the ‘eliminator’ will be declared the winner.

Unfit light conditions
Only in the event that bad light prohibits the application of the OOE, then a "Bowl Out" shall take place. The Umpires shall determine the suitability of the light.

Bowl Out
Five players, from each side (selected from the players nominated for the match) will bowl, over-arm, two deliveries each     at a wicket (conforming to Law 8) from a similar wicket pitched at a distance of 22 yards with, if practicable, bowling, popping and return creases (conforming to Law 9). The first bowler from Team A will bowl two deliveries, then the first bowler from Team B will bowl two deliveries, then the second bowler from Team A will bowl two deliveries and so on. The side which bowls down the wicket (as defined in Law 28.1) most times shall be the winner. If the scores are equal, the same players will bowl one ball each alternately to achieve a result on a “sudden death” basis. If circumstances make the contest impossible, the match shall be decided by the toss of a coin. The same suitably acceptable ball (not a new one) will be used by both teams. If this ball becomes wet, it may be changed subject to the Umpires’ approval. If a bowler bowls a ‘no-ball’ it will count as one of his two deliveries but will not count towards the score of the team.

Each side will appoint a wicket-keeper to stand behind the wicket but out of reach of the wicket.

7.        Restrictions on the Placement of Fieldsmen.
7.1At the instant of delivery there shall not be more than five fieldsmen on the leg side.

7.2 For the first 6 overs only of each innings, only two fieldsmen are permitted to be outside an area bounded by two semi-circles centered on each middle stump (each with a radius of 30 yards (13.72 metres)) and joined by a parallel line on each side of the pitch (the fielding circle). The fielding circle should be marked by painted white 'dots' at five yard (4.57 metres) intervals.

7.3 For the remaining overs of each innings only five fieldsmen are permitted to be outside the fielding circle at the instant of delivery.

7.4 Two inner circles shall be drawn on the field of play. The circles shall have as their centres the centre point of the popping crease at either end of the pitch. The radius of each of the circles is 15 yards (13.72 metres). The field restriction area should be marked by colored 'dots'. The segment of the circles reserved for the slip positions shall not be demarcated. 

7.5 For the first 6 overs only of each innings there must be a minimum of two stationary fieldsmen (excluding the wicket-keeper) within 15 yards of the striker at the instant of delivery. When a fast bowler is bowling the two stationary fieldsmen may be permitted to stand deeper than 15 yards (in the un-demarcated area) provided only that they arestanding in slip, leg slip and gully positions.

7.6 Team Batting First
In circumstances where the number of overs for the team batting first is reduced, the number of overs in regard to the restrictions in 7.2 and 7.4 above shall be reduced proportionately in ratio of 6:20 (30%) in accordance with the table below or that innings only. Fractions are to be ignored in all calculations re the number of overs. (if on resumption the number of overs for fielding restrictions has already been exceeded this should take effect immediately). Total overs No. of overs   for which fielding in Innings Restrictions in 7.2 and 7.4 above will apply.
5-6.................................1
7-9............................... 2
10-13............................3
14-16............................4
17-19............................5

7.7 Team Batting Second
Where the number of overs for the team batting second is reduced the aim will be to maintain the restrictions in 7.2 and For the same proportions of the second innings that they were maintained for the first innings (fractions to be ignored). In the event of an infringement of any of the above fielding restrictions, the Umpire shall call and signal ‘No Ball’.

8.        Number of Overs Per Bowler
No bowler may bowl more than four overs, however in a delayed start or interrupted match, where theovers are reduced for   both sides or for the side bowling second, no bowler may bowl more than one-fifth of the total overs allowed (unless such a number has been exceeded before the interruption), except that where the total overs are not divisible by five, an additional over shall be allowed to the minimum number of bowlers necessary to make up the balance. – e.g. after 8 overs, rain interrupts play and the innings is reduced to 12 overs. Both opening bowlers have bowled 4 overs. Two bowlers can bowl 3 overs and three bowlers can bowl 2. Bowlers 1 and 2 have already exceeded this limit. They count as the two bowlers who were allowed the extra over (3 as opposed to 2) and so any other bowlers are limited to 2 overs.

When an interruption occurs mid-over and on resumption the bowler has exceeded the new maximum allocation, he will be allowed to finish the uncompleted over.

In the event of a bowler breaking down and being unable to complete an over, the remaining balls will be bowled by another bowler. Such part of an over will count as a full over in so far as each bowler’s limit is concerned. The number of overs bowled by each individual bowler shall be indicated on the scoreboard from the commencement of the innings.

9.        Declaration
Law 14 will not apply. The Captain of the batting side may not declare his innings closed at any time during the course of the match.

10.     Law 24.12 – No Ball – Penalty
Law 24.12 will apply.

11.     ‘Free hit’ after a Foot Fault No-Ball
In addition to 10 above, the delivery following a no-ball called for a foot fault (Law 24.5) shall be a ‘free hit’ for whichever batsman is facing it. If the delivery for the ‘free hit’ is not a legitimate delivery (any kind of no-ball or a wide ball), then the next delivery will become a ‘free hit’ for whichever batsman is facing it.

For any ‘free hit’ delivery, the striker can be dismissed only under the circumstances that apply for a no ball, even if the delivery for the ‘free hit’ is called a wide ball. Field changes are not permitted for ‘free hit’ deliveries unless there is a change of striker.

12.     Law 25 – Wide Ball
In addition to Law 25 the following will apply:
Umpires are instructed to apply a very strict and consistent interpretation in regard to this law in order to prevent negative bowling wide of the wicket.

A penalty of one run shall be scored on the call of wide. This penalty shall stand in addition to any other runs which are scored or awarded.

13.     Law 31 – Timed Out
Law 31 will apply except that the incoming batsman must be in position to take guard or for his partner to be ready to receive the next ball within one minute & thirty seconds of the fall of the previous wicket. The incoming batsman is expected to be ready to make his way to the pitch immediately a wicket falls.

14.     Short Pitched Bowing
Bowlers will be limited to one short pitched delivery per over. (As defined in Clause 10 of the 1-Day Playing conditions).

15.     Clothing, Equipment and Sight Screens
Players shall wear colored or white clothing and equipment in accordance with Clause 16 of the 1-Day Playing Conditions.

 


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